Jump Thingy 1.0
Jump platform game
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globals.c
Go to the documentation of this file.
1#include "globals.h"
2
3float gravity = -981.0f;
4float jumpSpd = -1000.0f;
5float moveSpd = 300.0f;
float gravity
The gravitational force applied to the player.
Definition globals.c:3
float moveSpd
The horizontal movement speed of the player.
Definition globals.c:5
float jumpSpd
The vertical speed of the player when jumping.
Definition globals.c:4