Jump Thingy
1.0
Jump platform game
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globals.c
Go to the documentation of this file.
1
#include "
globals.h
"
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float
gravity
= -981.0f;
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float
jumpSpd
= -1000.0f;
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float
moveSpd
= 300.0f;
gravity
float gravity
The gravitational force applied to the player.
Definition
globals.c:3
moveSpd
float moveSpd
The horizontal movement speed of the player.
Definition
globals.c:5
jumpSpd
float jumpSpd
The vertical speed of the player when jumping.
Definition
globals.c:4
globals.h
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